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Mantid
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This property setting object makes a property invisible in the GUI. More...
#include <InvisibleProperty.h>
Public Member Functions | |
| IPropertySettings * | clone () const override |
| Make a copy of the present type of IPropertySettings. | |
| bool | isVisible (const IPropertyManager *) const override |
| Is the property to be shown in the GUI? Always false. | |
Public Member Functions inherited from Mantid::Kernel::IPropertySettings | |
| virtual bool | applyChanges (const IPropertyManager *algo, const std::string ¤tPropName) |
| Overload this virtual function in order to modify the current property based on changes to other properties. | |
| virtual std::vector< std::string > | dependsOn (const std::string &) const |
| Other properties that this property depends on. | |
| IPropertySettings ()=default | |
| Constructor. | |
| virtual bool | isConditionChanged (const IPropertyManager *algo, const std::string &changedPropName="") const |
| to verify if the properties, this one depends on have changed or other special condition occurs which needs the framework to react to | |
| virtual bool | isEnabled (const IPropertyManager *algo) const |
| Is the property to be shown as "enabled" in the GUI. | |
| virtual | ~IPropertySettings ()=default |
| Destructor. | |
Additional Inherited Members | |
Protected Member Functions inherited from Mantid::Kernel::IPropertySettings | |
| IPropertySettings (const IPropertySettings &)=default | |
This property setting object makes a property invisible in the GUI.
Definition at line 17 of file InvisibleProperty.h.
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overridevirtual |
Make a copy of the present type of IPropertySettings.
Implements Mantid::Kernel::IPropertySettings.
Definition at line 15 of file InvisibleProperty.cpp.
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overridevirtual |
Is the property to be shown in the GUI? Always false.
Reimplemented from Mantid::Kernel::IPropertySettings.
Definition at line 12 of file InvisibleProperty.cpp.