42 handle = std::make_unique<GeometryHandler>(
this);
53 handle = std::make_unique<GeometryHandler>(
this);
const std::vector< double > & rhs
Handles rendering of all object Geometry.
Object Component class, this class brings together the physical attributes of the component to the po...
void setGeometryHandler(GeometryHandler *h)
Reset the current geometry handler.
~IObjComponent() override
std::unique_ptr< GeometryHandler > handle
Geometry Handle for rendering.
IObjComponent & operator=(const IObjComponent &rhs)
Assignment operator.