Mantid
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Functions | |
MANTID_GEOMETRY_DLL void | renderBitmap (const RectangularDetector &rectDet) |
Renders a Bitmap (used for rendering RectangularDetector) More... | |
MANTID_GEOMETRY_DLL void | renderIObjComponent (const IObjComponent &objComp) |
Render IObjComponent. More... | |
MANTID_GEOMETRY_DLL void | renderShape (const detail::ShapeInfo &shapeInfo) |
Renders a sphere, cuboid, hexahedron, cone or cylinder. More... | |
MANTID_GEOMETRY_DLL void | renderStructured (const StructuredDetector &structDet) |
Renders structured geometry (used for rendering StructuredDetector) More... | |
MANTID_GEOMETRY_DLL void | renderTriangulated (detail::GeometryTriangulator &triangulator) |
Render Traingulated Surface. More... | |
MANTID_GEOMETRY_DLL void Mantid::Geometry::RenderingHelpers::renderBitmap | ( | const RectangularDetector & | rectDet | ) |
Renders a Bitmap (used for rendering RectangularDetector)
void Mantid::Geometry::RenderingHelpers::renderIObjComponent | ( | const IObjComponent & | objComp | ) |
Render IObjComponent.
Definition at line 314 of file RenderingHelpersOpenGL.cpp.
Referenced by Mantid::Geometry::GeometryHandler::render().
void Mantid::Geometry::RenderingHelpers::renderShape | ( | const detail::ShapeInfo & | shapeInfo | ) |
Renders a sphere, cuboid, hexahedron, cone or cylinder.
Definition at line 327 of file RenderingHelpersOpenGL.cpp.
References Mantid::Geometry::detail::ShapeInfo::CONE, Mantid::Geometry::detail::ShapeInfo::CUBOID, Mantid::Geometry::detail::ShapeInfo::CYLINDER, Mantid::Geometry::detail::ShapeInfo::HEXAHEDRON, Mantid::Geometry::detail::ShapeInfo::shape(), and Mantid::Geometry::detail::ShapeInfo::SPHERE.
Referenced by Mantid::Geometry::GeometryHandler::render().
MANTID_GEOMETRY_DLL void Mantid::Geometry::RenderingHelpers::renderStructured | ( | const StructuredDetector & | structDet | ) |
Renders structured geometry (used for rendering StructuredDetector)
void Mantid::Geometry::RenderingHelpers::renderTriangulated | ( | detail::GeometryTriangulator & | triangulator | ) |
Render Traingulated Surface.
Definition at line 316 of file RenderingHelpersOpenGL.cpp.
Referenced by Mantid::Geometry::GeometryHandler::render().