getHandedness() const | Mantid::Geometry::ReferenceFrame | |
isVectorPointingAlongBeam(const Mantid::Kernel::V3D &v) const | Mantid::Geometry::ReferenceFrame | |
m_alongBeam | Mantid::Geometry::ReferenceFrame | private |
m_handedness | Mantid::Geometry::ReferenceFrame | private |
m_origin | Mantid::Geometry::ReferenceFrame | private |
m_thetaSign | Mantid::Geometry::ReferenceFrame | private |
m_up | Mantid::Geometry::ReferenceFrame | private |
m_vecPointingAlongBeam | Mantid::Geometry::ReferenceFrame | private |
m_vecPointingUp | Mantid::Geometry::ReferenceFrame | private |
m_vecThetaSign | Mantid::Geometry::ReferenceFrame | private |
operator=(const ReferenceFrame &) | Mantid::Geometry::ReferenceFrame | private |
origin() const | Mantid::Geometry::ReferenceFrame | |
pointingAlongBeam() const | Mantid::Geometry::ReferenceFrame | |
pointingAlongBeamAxis() const | Mantid::Geometry::ReferenceFrame | |
pointingHorizontal() const | Mantid::Geometry::ReferenceFrame | |
pointingHorizontalAxis() const | Mantid::Geometry::ReferenceFrame | |
pointingUp() const | Mantid::Geometry::ReferenceFrame | |
pointingUpAxis() const | Mantid::Geometry::ReferenceFrame | |
ReferenceFrame() | Mantid::Geometry::ReferenceFrame | |
ReferenceFrame(PointingAlong up, PointingAlong alongBeam, Handedness handedness, std::string origin) | Mantid::Geometry::ReferenceFrame | |
ReferenceFrame(PointingAlong up, PointingAlong alongBeam, PointingAlong thetaSign, Handedness handedness, std::string origin) | Mantid::Geometry::ReferenceFrame | |
vecPointingAlongBeam() const | Mantid::Geometry::ReferenceFrame | |
vecPointingHorizontal() const | Mantid::Geometry::ReferenceFrame | |
vecPointingUp() const | Mantid::Geometry::ReferenceFrame | |
vecThetaSign() const | Mantid::Geometry::ReferenceFrame | |
~ReferenceFrame()=default | Mantid::Geometry::ReferenceFrame | virtual |