Mantid
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OpenGL_Headers.h
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1// Mantid Repository : https://github.com/mantidproject/mantid
2//
3// Copyright © 2011 ISIS Rutherford Appleton Laboratory UKRI,
4// NScD Oak Ridge National Laboratory, European Spallation Source,
5// Institut Laue - Langevin & CSNS, Institute of High Energy Physics, CAS
6// SPDX - License - Identifier: GPL - 3.0 +
7#pragma once
8
9/* Use this header to include OpenGL. It handles the fact that the path on the
10 Mac is different.
11
12 @author Russell Taylor, Tessella
13 @date 06/09/2010
14*/
15
16#ifdef __APPLE__
17
18#include <OpenGL/gl.h>
19#include <OpenGL/glu.h>
20
21#else
22
23// On Windows, this has to be included before the OpenGL headers
24#ifdef _WIN32
25#include "windows.h"
26#endif
27
28#include <GL/gl.h>
29#include <GL/glu.h>
30
31#endif