Mantid
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#include <WeightingStrategy.h>
Public Member Functions | |
ParabolicWeighting (const double cutOff) | |
Constructor. More... | |
double | weightAt (const double &adjX, const double &ix, const double &adjY, const double &iy) override |
Calculate the weight at distance from epicenter using parabolic scaling. More... | |
double | weightAt (const Mantid::Kernel::V3D &) override |
Implementation doesn't make sense on this type. More... | |
Public Member Functions inherited from Mantid::Algorithms::WeightingStrategy | |
virtual double | weightAt (const double &adjX, const double &ix, const double &adjY, const double &iy)=0 |
Calculate the weight at distance from epicenter. More... | |
virtual double | weightAt (const Mantid::Kernel::V3D &distance)=0 |
Calculate the weight at distance from epicenter. More... | |
WeightingStrategy () | |
Constructor. More... | |
WeightingStrategy (const double cutOff) | |
Constructor. More... | |
virtual | ~WeightingStrategy ()=default |
Destructor. More... | |
Additional Inherited Members | |
Protected Attributes inherited from Mantid::Algorithms::WeightingStrategy | |
double | m_cutOff |
Cutoff member. More... | |
Definition at line 75 of file WeightingStrategy.h.
Mantid::Algorithms::ParabolicWeighting::ParabolicWeighting | ( | const double | cutOff | ) |
Constructor.
cutOff | : distance cutOff |
Definition at line 84 of file WeightingStrategy.cpp.
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overridevirtual |
Calculate the weight at distance from epicenter using parabolic scaling.
adjX | : The number of Y (vertical) adjacent pixels to average together |
ix | : current index x |
adjY | : The number of X (vertical) adjacent pixels to average together |
iy | : current index y |
Implements Mantid::Algorithms::WeightingStrategy.
Definition at line 103 of file WeightingStrategy.cpp.
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overridevirtual |
Implementation doesn't make sense on this type.
distance | : |
Implements Mantid::Algorithms::WeightingStrategy.
Definition at line 91 of file WeightingStrategy.cpp.
References Mantid::Algorithms::WeightingStrategy::m_cutOff, Mantid::Kernel::V3D::X(), and Mantid::Kernel::V3D::Y().