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ReflectometryTransform.cpp File Reference
#include "MantidDataObjects/ReflectometryTransform.h"
#include "MantidAPI/BinEdgeAxis.h"
#include "MantidAPI/MatrixWorkspace.h"
#include "MantidAPI/SpectrumDetectorMapping.h"
#include "MantidAPI/SpectrumInfo.h"
#include "MantidAPI/TableRow.h"
#include "MantidAPI/WorkspaceFactory.h"
#include "MantidDataObjects/CalculateReflectometry.h"
#include "MantidDataObjects/FractionalRebinning.h"
#include "MantidDataObjects/RebinnedOutput.h"
#include "MantidDataObjects/TableWorkspace.h"
#include "MantidDataObjects/Workspace2D.h"
#include "MantidGeometry/Crystal/AngleUnits.h"
#include "MantidGeometry/Instrument.h"
#include "MantidGeometry/Instrument/DetectorGroup.h"
#include "MantidGeometry/Instrument/DetectorInfo.h"
#include "MantidGeometry/Instrument/ReferenceFrame.h"
#include "MantidGeometry/MDGeometry/MDHistoDimension.h"
#include "MantidGeometry/Objects/BoundingBox.h"
#include "MantidGeometry/Objects/IObject.h"
#include "MantidKernel/Unit.h"
#include "MantidKernel/UnitFactory.h"
#include "MantidKernel/V2D.h"
#include "MantidKernel/VectorHelper.h"
#include <memory>
#include <utility>

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Namespaces

namespace  Mantid
 Helper class which provides the Collimation Length for SANS instruments.
 
namespace  Mantid::DataObjects
 

Functions

MANTID_DATAOBJECTS_DLL void Mantid::DataObjects::createVerticalAxis (Mantid::API::MatrixWorkspace *const ws, const MantidVec &xAxisVec, const double gradY, const double cyToUnit, const size_t nBins, const std::string &caption, const std::string &units)
 Create a new y(vertical)-axis for the output workspace. More...
 
MANTID_DATAOBJECTS_DLL MantidVec Mantid::DataObjects::createXAxis (Mantid::API::MatrixWorkspace *const ws, const double gradX, const double cxToUnit, const size_t nBins, const std::string &caption, const std::string &units)
 Create a new x-axis for the output workspace. More...
 
MANTID_DATAOBJECTS_DLL DetectorAngularCache Mantid::DataObjects::initAngularCaches (const Mantid::API::MatrixWorkspace *const workspace)
 Create angular caches. More...