9#include "MantidGeometry/DllConfig.h"
RenderingMesh : Mesh abstraction required for rendering.
virtual size_t numberOfVertices() const =0
virtual std::vector< double > getVertices() const =0
virtual ~RenderingMesh()=default
virtual std::vector< uint32_t > getTriangles() const =0
virtual size_t numberOfTriangles() const =0
Helper class which provides the Collimation Length for SANS instruments.