23namespace MantidWidgets {
45 emit touchPointAt(event->position().toPoint().x(), event->position().toPoint().y());
86 void mousePressEvent(QMouseEvent * )
override;
87 void mouseMoveEvent(QMouseEvent * )
override;
88 void mouseReleaseEvent(QMouseEvent * )
override;
89 void wheelEvent(QWheelEvent * )
override;
90 void freezeRotation(
bool)
override;
112 bool m_isRotationFrozen =
false;
123 void mousePressEvent(QMouseEvent * )
override;
124 void mouseMoveEvent(QMouseEvent * )
override;
125 void mouseReleaseEvent(QMouseEvent * )
override;
146 void mousePressEvent(QMouseEvent * )
override;
147 void mouseMoveEvent(QMouseEvent * )
override;
148 void mouseReleaseEvent(QMouseEvent * )
override;
149 void keyPressEvent(QKeyEvent * )
override;
150 void leaveEvent(QEvent * )
override;
156 void addShape(
const QString &type,
int x,
int y,
const QColor &borderColor,
const QColor &fillColor);
182 void startCreatingShape2D(
const QString &type,
const QColor &borderColor,
const QColor &fillColor);
183 void onDisabled()
override;
202 void mousePressEvent(QMouseEvent * )
override;
203 void mouseMoveEvent(QMouseEvent * )
override;
204 void mouseReleaseEvent(QMouseEvent * )
override;
226 void mousePressEvent(QMouseEvent * )
override;
227 void mouseMoveEvent(QMouseEvent * )
override;
228 void mouseReleaseEvent(QMouseEvent * )
override;
229 void wheelEvent(QWheelEvent * )
override;
231 void enterEvent(QEvent * )
override;
232 void leaveEvent(QEvent * )
override;
243 virtual void signalRightClick();
265 void onPaint(QPainter & )
override;
271 void drawCursor(QPixmap *cursor)
override;
273 void resize()
override;
274 void signalLeftClick()
override;
292 void addShape(
const QPolygonF &poly,
const QColor &borderColor,
const QColor &fillColor);
295 void startCreatingShape2D(
const QColor &borderColor,
const QColor &fillColor);
298 void drawCursor(QPixmap *cursor)
override;
299 void signalLeftClick()
override;
300 void signalRightClick()
override;
302 void resize()
override;
#define EXPORT_OPT_MANTIDQT_COMMON
size_t m_size
Maximum size of the store.
void(ComponentInfo::* setPosition)(const size_t, const Mantid::Kernel::V3D &)
The AlgorithmProgressDialogPresenter keeps track of the running algorithms and displays a progress ba...