23namespace MantidWidgets {
44 virtual void mouseMoveEvent(QMouseEvent *event) { emit touchPointAt(event->x(), event->y()); }
84 void mousePressEvent(QMouseEvent * )
override;
85 void mouseMoveEvent(QMouseEvent * )
override;
86 void mouseReleaseEvent(QMouseEvent * )
override;
87 void wheelEvent(QWheelEvent * )
override;
88 void freezeRotation(
bool)
override;
110 bool m_isRotationFrozen =
false;
121 void mousePressEvent(QMouseEvent * )
override;
122 void mouseMoveEvent(QMouseEvent * )
override;
123 void mouseReleaseEvent(QMouseEvent * )
override;
144 void mousePressEvent(QMouseEvent * )
override;
145 void mouseMoveEvent(QMouseEvent * )
override;
146 void mouseReleaseEvent(QMouseEvent * )
override;
147 void keyPressEvent(QKeyEvent * )
override;
148 void leaveEvent(QEvent * )
override;
154 void addShape(
const QString &type,
int x,
int y,
const QColor &borderColor,
const QColor &fillColor);
180 void startCreatingShape2D(
const QString &type,
const QColor &borderColor,
const QColor &fillColor);
181 void onDisabled()
override;
200 void mousePressEvent(QMouseEvent * )
override;
201 void mouseMoveEvent(QMouseEvent * )
override;
202 void mouseReleaseEvent(QMouseEvent * )
override;
224 void mousePressEvent(QMouseEvent * )
override;
225 void mouseMoveEvent(QMouseEvent * )
override;
226 void mouseReleaseEvent(QMouseEvent * )
override;
227 void wheelEvent(QWheelEvent * )
override;
229 void enterEvent(QEvent * )
override;
230 void leaveEvent(QEvent * )
override;
241 virtual void signalRightClick();
263 void onPaint(QPainter & )
override;
269 void drawCursor(QPixmap *cursor)
override;
271 void resize()
override;
272 void signalLeftClick()
override;
290 void addShape(
const QPolygonF &poly,
const QColor &borderColor,
const QColor &fillColor);
293 void startCreatingShape2D(
const QColor &borderColor,
const QColor &fillColor);
296 void drawCursor(QPixmap *cursor)
override;
297 void signalLeftClick()
override;
298 void signalRightClick()
override;
300 void resize()
override;
#define EXPORT_OPT_MANTIDQT_COMMON
size_t m_size
Maximum size of the store.
void(ComponentInfo::* setPosition)(const size_t, const Mantid::Kernel::V3D &)
The AlgorithmProgressDialogPresenter keeps track of the running algorithms and displays a progress ba...