canShowContextMenu() const | MantidQt::MantidWidgets::InputController | inline |
cursorSize() const | MantidQt::MantidWidgets::InputControllerDraw | inlineprotected |
disabled() | MantidQt::MantidWidgets::InputController | signal |
drawCursor(QPixmap *cursor)=0 | MantidQt::MantidWidgets::InputControllerDraw | privatepure virtual |
enabled() | MantidQt::MantidWidgets::InputController | signal |
enterEvent(QEvent *) override | MantidQt::MantidWidgets::InputControllerDraw | virtual |
freezeRotation(bool) | MantidQt::MantidWidgets::InputController | inlinevirtual |
InputController(QObject *parent, bool contextAllowed=true) | MantidQt::MantidWidgets::InputController | explicit |
InputControllerDraw(QObject *parent) | MantidQt::MantidWidgets::InputControllerDraw | |
isActive() const | MantidQt::MantidWidgets::InputControllerDraw | inlineprotected |
isLeftButtonPressed() const | MantidQt::MantidWidgets::InputControllerDraw | inlineprotected |
isRightButtonPressed() const | MantidQt::MantidWidgets::InputControllerDraw | inlineprotected |
keyPressEvent(QKeyEvent *) | MantidQt::MantidWidgets::InputController | inlinevirtual |
leaveEvent(QEvent *) override | MantidQt::MantidWidgets::InputControllerDraw | virtual |
m_canShowContextMenu | MantidQt::MantidWidgets::InputController | private |
m_cursor | MantidQt::MantidWidgets::InputControllerDraw | private |
m_isActive | MantidQt::MantidWidgets::InputControllerDraw | private |
m_isLeftButtonPressed | MantidQt::MantidWidgets::InputControllerDraw | private |
m_isRightButtonPressed | MantidQt::MantidWidgets::InputControllerDraw | private |
m_max_size | MantidQt::MantidWidgets::InputControllerDraw | private |
m_size | MantidQt::MantidWidgets::InputControllerDraw | private |
mouseMoveEvent(QMouseEvent *) override | MantidQt::MantidWidgets::InputControllerDraw | virtual |
mousePressEvent(QMouseEvent *) override | MantidQt::MantidWidgets::InputControllerDraw | virtual |
mouseReleaseEvent(QMouseEvent *) override | MantidQt::MantidWidgets::InputControllerDraw | virtual |
onDisabled() | MantidQt::MantidWidgets::InputController | inlinevirtual |
onEnabled() | MantidQt::MantidWidgets::InputController | inlinevirtual |
onPaint(QPainter &) | MantidQt::MantidWidgets::InputController | inlinevirtual |
redrawCursor() | MantidQt::MantidWidgets::InputControllerDraw | private |
resize()=0 | MantidQt::MantidWidgets::InputControllerDraw | privatepure virtual |
setPosition(const QPoint &pos)=0 | MantidQt::MantidWidgets::InputControllerDraw | privatepure virtual |
signalLeftClick()=0 | MantidQt::MantidWidgets::InputControllerDraw | privatepure virtual |
signalRightClick() | MantidQt::MantidWidgets::InputControllerDraw | privatevirtual |
touchPointAt(int, int) | MantidQt::MantidWidgets::InputController | signal |
wheelEvent(QWheelEvent *) override | MantidQt::MantidWidgets::InputControllerDraw | virtual |
~InputController() override=default | MantidQt::MantidWidgets::InputController | |
~InputControllerDraw() override | MantidQt::MantidWidgets::InputControllerDraw | |