#include "MantidBeamline/ComponentType.h"
#include "MantidBeamline/PixelGridComponent.h"
#include "MantidBeamline/StructuredGridComponent.h"
#include "MantidGeometry/DllConfig.h"
#include "MantidGeometry/IDTypes.h"
#include "MantidGeometry/Instrument/ComponentInfoIterator.h"
#include "MantidGeometry/Instrument/ParameterInfo.h"
#include "MantidGeometry/Instrument/SolidAngleParams.h"
#include "MantidGeometry/Objects/BoundingBox.h"
#include "MantidTypes/Core/DateAndTime.h"
#include <limits>
#include <memory>
#include <set>
#include <tuple>
#include <unordered_map>
#include <vector>
Go to the source code of this file.