Mantid
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Mantid::Geometry::General Member List

This is the complete list of members for Mantid::Geometry::General, including all inherited members.

acceptVisitor(BaseVisit &A) const overrideMantid::Geometry::Quadraticinlinevirtual
BaseEqnMantid::Geometry::Quadraticprotected
className() const overrideMantid::Geometry::Quadraticinlinevirtual
clone() constMantid::Geometry::General
copyBaseEqn() constMantid::Geometry::Quadraticinline
displace(const Kernel::V3D &) overrideMantid::Geometry::Quadraticvirtual
distance(const Kernel::V3D &) const overrideMantid::Geometry::Quadraticvirtual
doClone() const overrideMantid::Geometry::Generalprivatevirtual
eqnValue(const Kernel::V3D &) constMantid::Geometry::Quadratic
General(const General &)=defaultMantid::Geometry::Generalprotected
General()Mantid::Geometry::General
getBoundingBox(double &xmax, double &ymax, double &zmax, double &xmin, double &ymin, double &zmin) overrideMantid::Geometry::Generalvirtual
getName() constMantid::Geometry::Surfaceinline
matrixForm(Kernel::Matrix< double > &, Kernel::V3D &, double &) constMantid::Geometry::Quadraticprivate
NameMantid::Geometry::Surfaceprivate
NprecisionMantid::Geometry::Quadraticstatic
onSurface(const Kernel::V3D &) const overrideMantid::Geometry::Quadraticvirtual
operator=(const General &)=deleteMantid::Geometry::Generalprotected
Mantid::Geometry::Quadratic::operator=(const Quadratic &)=deleteMantid::Geometry::Quadraticprotected
Mantid::Geometry::Surface::operator=(const Surface &)=deleteMantid::Geometry::Surface
print() const overrideMantid::Geometry::Quadraticvirtual
Quadratic(const Quadratic &)=defaultMantid::Geometry::Quadraticprotected
Quadratic()Mantid::Geometry::Quadratic
rotate(const Kernel::Matrix< double > &) overrideMantid::Geometry::Quadraticvirtual
setBaseEqn() overrideMantid::Geometry::Generalvirtual
setName(int const N)Mantid::Geometry::Surfaceinline
setSurface(const std::string &) overrideMantid::Geometry::Generalvirtual
side(const Kernel::V3D &) const overrideMantid::Geometry::Quadraticvirtual
Surface(const Surface &)=defaultMantid::Geometry::Surfaceprotected
Surface()Mantid::Geometry::Surface
surfaceNormal(const Kernel::V3D &) const overrideMantid::Geometry::Quadraticvirtual
write(std::ostream &) const overrideMantid::Geometry::Quadraticvirtual
writeHeader(std::ostream &) constMantid::Geometry::Surface
~Surface()=defaultMantid::Geometry::Surfacevirtual