Mantid
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Mantid::Geometry::GeometryHandler Member List

This is the complete list of members for Mantid::Geometry::GeometryHandler, including all inherited members.

canTriangulate() constMantid::Geometry::GeometryHandlerinline
clone() constMantid::Geometry::GeometryHandler
GeometryHandler(IObjComponent *comp)Mantid::Geometry::GeometryHandler
GeometryHandler(const std::shared_ptr< CSGObject > &obj)Mantid::Geometry::GeometryHandler
GeometryHandler(CSGObject *obj)Mantid::Geometry::GeometryHandler
GeometryHandler(const MeshObject &obj)Mantid::Geometry::GeometryHandler
GeometryHandler(const MeshObject2D &obj)Mantid::Geometry::GeometryHandler
GeometryHandler(const GeometryHandler &handler)Mantid::Geometry::GeometryHandler
GetObjectGeom(detail::ShapeInfo::GeometryShape &type, std::vector< Kernel::V3D > &vector, double &innerRadius, double &radius, double &height) constMantid::Geometry::GeometryHandler
getTriangleFaces() constMantid::Geometry::GeometryHandler
getTriangleVertices() constMantid::Geometry::GeometryHandler
hasShapeInfo() constMantid::Geometry::GeometryHandlerinline
initialize() constMantid::Geometry::GeometryHandler
m_csgObjMantid::Geometry::GeometryHandlerprotected
m_objCompMantid::Geometry::GeometryHandlerprotected
m_shapeInfoMantid::Geometry::GeometryHandlerprotected
m_triangulatorMantid::Geometry::GeometryHandlerprotected
numberOfPoints() constMantid::Geometry::GeometryHandler
numberOfTriangles() constMantid::Geometry::GeometryHandler
operator=(const MeshObject &obj)Mantid::Geometry::GeometryHandler
operator=(const MeshObject2D &obj)Mantid::Geometry::GeometryHandler
operator=(GeometryHandler handler)Mantid::Geometry::GeometryHandler
PLogMantid::Geometry::GeometryHandlerprivatestatic
render() constMantid::Geometry::GeometryHandler
setGeometryCache(size_t nPts, size_t nFaces, std::vector< double > &&pts, std::vector< uint32_t > &&faces)Mantid::Geometry::GeometryHandler
setShapeInfo(detail::ShapeInfo &&shapeInfo)Mantid::Geometry::GeometryHandler
shapeInfo() constMantid::Geometry::GeometryHandlerinline
~GeometryHandler()Mantid::Geometry::GeometryHandler