Mantid
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Mantid::Geometry::StructuredDetector Member List

This is the complete list of members for Mantid::Geometry::StructuredDetector, including all inherited members.

add(IComponent *) overrideMantid::Geometry::CompAssemblyvirtual
addChildren(IComponent *comp)Mantid::Geometry::CompAssembly
addCopy(IComponent *) overrideMantid::Geometry::CompAssemblyvirtual
addCopy(IComponent *, const std::string &) overrideMantid::Geometry::CompAssemblyvirtual
addDetector(CompAssembly *parent, const std::string &name, size_t x, size_t y, detid_t id)Mantid::Geometry::StructuredDetectorprivate
appendXML(std::ostream &xmlStream) constMantid::Geometry::Componentvirtual
bMantid::Geometry::StructuredDetectormutableprivate
base() constMantid::Geometry::Componentinline
clone() const overrideMantid::Geometry::StructuredDetectorvirtual
comp_it typedefMantid::Geometry::CompAssemblyprotected
compareName(const std::string &proposedMatch)Mantid::Geometry::StructuredDetectorstatic
CompAssembly()Mantid::Geometry::CompAssembly
CompAssembly(const IComponent *base, const ParameterMap *map)Mantid::Geometry::CompAssembly
CompAssembly(const std::string &, IComponent *reference=nullptr)Mantid::Geometry::CompAssembly
CompAssembly(const CompAssembly &)Mantid::Geometry::CompAssembly
Component(const IComponent *base, const ParameterMap *map)Mantid::Geometry::Component
Component()Mantid::Geometry::Component
Component(std::string name, IComponent *parent=nullptr)Mantid::Geometry::Componentexplicit
Component(std::string name, const Kernel::V3D &position, IComponent *parent=nullptr)Mantid::Geometry::Component
Component(std::string name, const Kernel::V3D &position, const Kernel::Quat &rotation, IComponent *parent=nullptr)Mantid::Geometry::Component
const_comp_it typedefMantid::Geometry::CompAssemblyprotected
createDetectors()Mantid::Geometry::StructuredDetectorprivate
draw() const overrideMantid::Geometry::StructuredDetectorvirtual
drawObject() const overrideMantid::Geometry::StructuredDetectorvirtual
gMantid::Geometry::StructuredDetectormutableprivate
Mantid::getAncestors() const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getAncestors() const overrideMantid::Geometry::Componentvirtual
getAtXY(const size_t x, const size_t y) constMantid::Geometry::StructuredDetector
getB() constMantid::Geometry::StructuredDetector
Mantid::getBareParent() const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getBareParent() const overrideMantid::Geometry::Componentinlinevirtual
Mantid::getBaseComponent() const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getBaseComponent() const overrideMantid::Geometry::Componentvirtual
Mantid::getBoolParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getBoolParameter(const std::string &pname, bool recursive=true) const overrideMantid::Geometry::Componentinlinevirtual
getBoundingBox(BoundingBox &assemblyBox) const overrideMantid::Geometry::StructuredDetectorvirtual
getBoundingBox(BoundingBox &assemblyBox) const overrideMantid::Geometry::StructuredDetectorvirtual
getChild(const int i) const overrideMantid::Geometry::CompAssemblyvirtual
getChildren(std::vector< IComponent_const_sptr > &outVector, bool recursive) const overrideMantid::Geometry::CompAssemblyvirtual
getComponentByName(const std::string &cname, int nlevels=0) const overrideMantid::Geometry::StructuredDetectorvirtual
Mantid::getComponentID() const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getComponentID() const overrideMantid::Geometry::Componentvirtual
getDescription() constMantid::Geometry::Component
getDetectorIDAtXY(const size_t X, const size_t Y) constMantid::Geometry::StructuredDetector
Mantid::getDistance(const IComponent &) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getDistance(const IComponent &) const overrideMantid::Geometry::Componentvirtual
Mantid::getFullName() const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getFullName() const overrideMantid::Geometry::Componentvirtual
getG() constMantid::Geometry::StructuredDetector
Mantid::getIntParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getIntParameter(const std::string &pname, bool recursive=true) const overrideMantid::Geometry::Componentinlinevirtual
Mantid::getName() const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getName() const overrideMantid::Geometry::Componentvirtual
Mantid::getNumberParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getNumberParameter(const std::string &pname, bool recursive=true) const overrideMantid::Geometry::Componentinlinevirtual
getParamDescription(const std::string &pname, bool recursive=true) constMantid::Geometry::Component
getParameter(const std::string &p_name, bool recursive) constMantid::Geometry::Componentinlineprotected
Mantid::getParameterAsString(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getParameterAsString(const std::string &pname, bool recursive=true) const overrideMantid::Geometry::Componentinlinevirtual
Mantid::getParameterNames(bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getParameterNames(bool recursive=true) const overrideMantid::Geometry::Componentvirtual
Mantid::getParameterNamesByComponent() const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getParameterNamesByComponent() const overrideMantid::Geometry::Componentvirtual
Mantid::getParameterType(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getParameterType(const std::string &pname, bool recursive=true) const overrideMantid::Geometry::Componentinlinevirtual
Mantid::getParameterVisible(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getParameterVisible(const std::string &p_name, bool recursive) const overrideMantid::Geometry::Componentinlinevirtual
getParamShortDescription(const std::string &pname, bool recursive=true) constMantid::Geometry::Component
Mantid::getParent() const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getParent() const overrideMantid::Geometry::Componentvirtual
getPointInObject(Kernel::V3D &point) const overrideMantid::Geometry::StructuredDetectorvirtual
getPos() const overrideMantid::Geometry::CompAssemblyvirtual
Mantid::getPositionParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getPositionParameter(const std::string &pname, bool recursive=true) const overrideMantid::Geometry::Componentinlinevirtual
getR() constMantid::Geometry::StructuredDetector
Mantid::getRelativePos() const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getRelativePos() const overrideMantid::Geometry::Componentvirtual
Mantid::getRelativeRot() const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getRelativeRot() const overrideMantid::Geometry::Componentvirtual
getRotation() const overrideMantid::Geometry::CompAssemblyvirtual
Mantid::getRotationParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getRotationParameter(const std::string &pname, bool recursive=true) const overrideMantid::Geometry::Componentinlinevirtual
Mantid::getScaleFactor() constMantid::Geometry::IComponentinlinevirtual
Mantid::Geometry::Component::getScaleFactor() const overrideMantid::Geometry::Componentvirtual
getShortDescription() constMantid::Geometry::Component
Mantid::getStringParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::getStringParameter(const std::string &pname, bool recursive=true) const overrideMantid::Geometry::Componentinlinevirtual
getXValues() constMantid::Geometry::StructuredDetector
getXYForDetectorID(const detid_t detectorID) constMantid::Geometry::StructuredDetector
getYValues() constMantid::Geometry::StructuredDetector
handleMantid::Geometry::IObjComponentprivate
Handle() constMantid::Geometry::IObjComponentinline
hasComponentInfo() constMantid::Geometry::Component
Mantid::hasParameter(const std::string &name, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::hasParameter(const std::string &name, bool recursive=true) const overrideMantid::Geometry::Componentvirtual
ICompAssembly()Mantid::Geometry::ICompAssemblyinline
ICompAssembly(const ICompAssembly &)=defaultMantid::Geometry::ICompAssemblyprotected
idFillByFirstY() constMantid::Geometry::StructuredDetector
idStart() constMantid::Geometry::StructuredDetector
idStep() constMantid::Geometry::StructuredDetector
idStepByRow() constMantid::Geometry::StructuredDetector
index() constMantid::Geometry::Component
init()Mantid::Geometry::StructuredDetectorprivate
initDraw() const overrideMantid::Geometry::StructuredDetectorvirtual
initialize(size_t xPixels, size_t yPixels, std::vector< double > &&x, std::vector< double > &&y, bool isZBeam, detid_t idStart, bool idFillByFirstY, int idStepByRow, int idStep=1)Mantid::Geometry::StructuredDetector
interceptSurface(Track &track) const overrideMantid::Geometry::StructuredDetectorvirtual
IObjComponent()Mantid::Geometry::IObjComponent
IObjComponent(GeometryHandler *the_handler)Mantid::Geometry::IObjComponent
IObjComponent(const IObjComponent &)Mantid::Geometry::IObjComponent
isOnSide(const Kernel::V3D &point) const overrideMantid::Geometry::StructuredDetectorvirtual
Mantid::isParametrized() const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::isParametrized() const overrideMantid::Geometry::Componentvirtual
isParentNamed(const std::string &expectedName, int maxDepth=-1) constMantid::Geometry::Component
isValid(const Kernel::V3D &point) const overrideMantid::Geometry::StructuredDetectorvirtual
m_baseMantid::Geometry::StructuredDetectorprivate
m_cachedBoundingBoxMantid::Geometry::CompAssemblymutableprotected
m_childrenMantid::Geometry::CompAssemblyprotected
m_idFillByFirstYMantid::Geometry::StructuredDetectorprivate
m_idStartMantid::Geometry::StructuredDetectorprivate
m_idStepMantid::Geometry::StructuredDetectorprivate
m_idStepByRowMantid::Geometry::StructuredDetectorprivate
m_mapMantid::Geometry::Componentprotected
m_maxDetIdMantid::Geometry::StructuredDetectorprivate
m_minDetIdMantid::Geometry::StructuredDetectorprivate
m_nameMantid::Geometry::Componentprotected
m_parentMantid::Geometry::Componentprotected
m_posMantid::Geometry::Componentprotected
m_rotMantid::Geometry::Componentprotected
m_xPixelsMantid::Geometry::StructuredDetectorprivate
m_xvaluesMantid::Geometry::StructuredDetectorprivate
m_yPixelsMantid::Geometry::StructuredDetectorprivate
m_yvaluesMantid::Geometry::StructuredDetectorprivate
material() const overrideMantid::Geometry::StructuredDetectorvirtual
maxDetectorID()Mantid::Geometry::StructuredDetector
minDetectorID()Mantid::Geometry::StructuredDetector
nelements() const overrideMantid::Geometry::CompAssemblyvirtual
operator=(const ICompAssembly &)Mantid::Geometry::StructuredDetectorprivate
Mantid::Geometry::CompAssembly::operator=(const CompAssembly &other)Mantid::Geometry::CompAssembly
Mantid::Geometry::IObjComponent::operator=(const IObjComponent &rhs)Mantid::Geometry::IObjComponent
operator[](int i) const overrideMantid::Geometry::CompAssemblyvirtual
printChildren(std::ostream &) const overrideMantid::Geometry::CompAssemblyvirtual
Mantid::printSelf(std::ostream &) const =0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::printSelf(std::ostream &) const overrideMantid::Geometry::Componentvirtual
printTree(std::ostream &) const overrideMantid::Geometry::CompAssemblyvirtual
rMantid::Geometry::StructuredDetectormutableprivate
readXMLAttributes(const Poco::XML::Attributes &attr)Mantid::Geometry::Componentvirtual
registerContents(class ComponentVisitor &componentVisitor) const overrideMantid::Geometry::StructuredDetectorvirtual
remove(IComponent *)Mantid::Geometry::CompAssembly
Mantid::rotate(const Kernel::Quat &)=0Mantid::Geometry::IComponentpure virtual
Mantid::rotate(double, const Kernel::V3D &)=0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::rotate(const Kernel::Quat &) overrideMantid::Geometry::Componentvirtual
Mantid::Geometry::Component::rotate(double, const Kernel::V3D &) overrideMantid::Geometry::Componentvirtual
setColors(const std::vector< int > &r, const std::vector< int > &g, const std::vector< int > &b) constMantid::Geometry::StructuredDetector
setDescription(const std::string &descr)Mantid::Geometry::Component
setGeometryHandler(GeometryHandler *h)Mantid::Geometry::IObjComponentprotected
Mantid::setName(const std::string &)=0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::setName(const std::string &) overrideMantid::Geometry::Componentvirtual
Mantid::setParent(IComponent *)=0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::setParent(IComponent *) overrideMantid::Geometry::Componentvirtual
Mantid::setPos(double, double, double)=0Mantid::Geometry::IComponentpure virtual
Mantid::setPos(const Kernel::V3D &)=0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::setPos(double, double, double) overrideMantid::Geometry::Componentvirtual
Mantid::Geometry::Component::setPos(const Kernel::V3D &) overrideMantid::Geometry::Componentvirtual
Mantid::setRot(const Kernel::Quat &)=0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::setRot(const Kernel::Quat &) overrideMantid::Geometry::Componentvirtual
shape() const overrideMantid::Geometry::StructuredDetectorvirtual
solidAngle(const Kernel::V3D &observer) const overrideMantid::Geometry::StructuredDetectorvirtual
StructuredDetector()Mantid::Geometry::StructuredDetector
StructuredDetector(const std::string &name, IComponent *reference=nullptr)Mantid::Geometry::StructuredDetector
StructuredDetector(const StructuredDetector *base, const ParameterMap *map)Mantid::Geometry::StructuredDetector
swap(const Component *base, const ParameterMap *pmap)Mantid::Geometry::Componentprotected
testIntersectionWithChildren(Track &testRay, std::deque< IComponent_const_sptr > &searchQueue) const overrideMantid::Geometry::CompAssemblyvirtual
Mantid::translate(const Kernel::V3D &)=0Mantid::Geometry::IComponentpure virtual
Mantid::translate(double, double, double)=0Mantid::Geometry::IComponentpure virtual
Mantid::Geometry::Component::translate(const Kernel::V3D &) overrideMantid::Geometry::Componentvirtual
Mantid::Geometry::Component::translate(double, double, double) overrideMantid::Geometry::Componentvirtual
type() const overrideMantid::Geometry::StructuredDetectorinlinevirtual
typeName() constMantid::Geometry::Componentinlinevirtual
writeXML(Poco::XML::XMLWriter &writer) constMantid::Geometry::Componentvirtual
xPixels() constMantid::Geometry::StructuredDetector
yPixels() constMantid::Geometry::StructuredDetector
~CompAssembly() overrideMantid::Geometry::CompAssembly
~IComponent()=defaultMantid::Geometry::IComponentvirtual
~IObjComponent() overrideMantid::Geometry::IObjComponent