Mantid
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Mantid::Geometry::IObjComponent Member List

This is the complete list of members for Mantid::Geometry::IObjComponent, including all inherited members.

clone() const override=0Mantid::Geometry::IObjComponentpure virtual
draw() const =0Mantid::Geometry::IObjComponentpure virtual
drawObject() const =0Mantid::Geometry::IObjComponentpure virtual
GeometryHandlerMantid::Geometry::IObjComponentfriend
getAncestors() const =0Mantid::Geometry::IComponentpure virtual
getBareParent() const =0Mantid::Geometry::IComponentpure virtual
getBaseComponent() const =0Mantid::Geometry::IComponentpure virtual
getBoolParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
getBoundingBox(BoundingBox &boundingBox) const =0Mantid::Geometry::IComponentpure virtual
getComponentID() const =0Mantid::Geometry::IComponentpure virtual
getDistance(const IComponent &) const =0Mantid::Geometry::IComponentpure virtual
getFullName() const =0Mantid::Geometry::IComponentpure virtual
getIntParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
getName() const =0Mantid::Geometry::IComponentpure virtual
getNumberParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
getParameterAsString(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
getParameterNames(bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
getParameterNamesByComponent() const =0Mantid::Geometry::IComponentpure virtual
getParameterType(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
getParameterVisible(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
getParent() const =0Mantid::Geometry::IComponentpure virtual
getPointInObject(Kernel::V3D &point) const =0Mantid::Geometry::IObjComponentpure virtual
getPos() const =0Mantid::Geometry::IComponentpure virtual
getPositionParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
getRelativePos() const =0Mantid::Geometry::IComponentpure virtual
getRelativeRot() const =0Mantid::Geometry::IComponentpure virtual
getRotation() const =0Mantid::Geometry::IComponentpure virtual
getRotationParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
getScaleFactor() constMantid::Geometry::IComponentinlinevirtual
getStringParameter(const std::string &pname, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
handleMantid::Geometry::IObjComponentprivate
Handle() constMantid::Geometry::IObjComponentinline
hasParameter(const std::string &name, bool recursive=true) const =0Mantid::Geometry::IComponentpure virtual
initDraw() const =0Mantid::Geometry::IObjComponentpure virtual
interceptSurface(Track &track) const =0Mantid::Geometry::IObjComponentpure virtual
IObjComponent()Mantid::Geometry::IObjComponent
IObjComponent(GeometryHandler *the_handler)Mantid::Geometry::IObjComponent
IObjComponent(const IObjComponent &)Mantid::Geometry::IObjComponent
isOnSide(const Kernel::V3D &point) const =0Mantid::Geometry::IObjComponentpure virtual
isParametrized() const =0Mantid::Geometry::IComponentpure virtual
isValid(const Kernel::V3D &point) const =0Mantid::Geometry::IObjComponentpure virtual
material() const =0Mantid::Geometry::IObjComponentpure virtual
operator=(const IObjComponent &rhs)Mantid::Geometry::IObjComponent
printSelf(std::ostream &) const =0Mantid::Geometry::IComponentpure virtual
registerContents(class ComponentVisitor &component) const =0Mantid::Geometry::IComponentpure virtual
rotate(const Kernel::Quat &)=0Mantid::Geometry::IComponentpure virtual
rotate(double, const Kernel::V3D &)=0Mantid::Geometry::IComponentpure virtual
setGeometryHandler(GeometryHandler *h)Mantid::Geometry::IObjComponentprotected
setName(const std::string &)=0Mantid::Geometry::IComponentpure virtual
setParent(IComponent *)=0Mantid::Geometry::IComponentpure virtual
setPos(double, double, double)=0Mantid::Geometry::IComponentpure virtual
setPos(const Kernel::V3D &)=0Mantid::Geometry::IComponentpure virtual
setRot(const Kernel::Quat &)=0Mantid::Geometry::IComponentpure virtual
shape() const =0Mantid::Geometry::IObjComponentpure virtual
solidAngle(const Kernel::V3D &observer) const =0Mantid::Geometry::IObjComponentpure virtual
translate(const Kernel::V3D &)=0Mantid::Geometry::IComponentpure virtual
translate(double, double, double)=0Mantid::Geometry::IComponentpure virtual
type() const overrideMantid::Geometry::IObjComponentinlinevirtual
~IComponent()=defaultMantid::Geometry::IComponentvirtual
~IObjComponent() overrideMantid::Geometry::IObjComponent